Torchlight for mobile

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It has taken the form of an ultra-simplified RPG boiling down level gains to the distribution of skill points amongst set trees and looting for gear to properly power up the player - including the unusual relics, who provide their own distinct skill trees to their bearers. However, with the recent release of the early access beta, the long-suffering dungeon crawler seems to have finally found its feet.

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The game has gone through a series of changes over the course of its two-year development process it has bounced between developers and studios, soldiered on through sudden delays and identity crises, even changed from a far-reaching MMO to a form closer to its RPG series predecessors. The path that leads to the current state of Torchlight 3 is one that is long and especially winding.